Big Eyes, Small Mouth BESM is a tabletop role-playing game originally produced by Guardians of Order in that was designed to simulate the action of anime and manga. The title alludes to the common anime drawing style of characters with large expressive eyes and comparatively small mouths. BESM uses a point-based character creation system. Players roll two 6-sided dice, add 10 to the total and then divide the resultant sum between Mind, Body, and Soul, against which all action checks are made. These are supplemented by Attributes, which can be positive Acrobatics or negative Easily Distracted , giving the characters unique abilities.
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Guardians of Order was a Canadian company founded in by Mark C. MacKinnon in Guelph , Ontario. The company's business output consisted of role-playing games RPGs. Their first game is the anime inspired Big Eyes, Small Mouth.
In Guardians of Order ceased operations due to overwhelming debt. The system would later be modified for use in other games and be more generally named the Tri-Stat dX system. After El Hazard , the last such game, the company's strategy with licensed anime series changed and it began issuing "Ultimate Fan Guides" which served the same purpose while avoiding the need to reprint the same BESM -based mechanics.
All of these books included game statistics for characters in the series as well as extensive episode guides and character summaries. Guardians of Order expanded beyond anime based games when the Tri-Stat dX system was adopted for the superhero game Silver Age Sentinels. Mark C. MacKinnon in In , Guardians of Order hired David Pulver. In , Guardians of Order launched their "Magnum Opus" program, licensing the company's intellectual property to third parties to create new games. By , Guardians of Order downsized to just Mark C.
Between February 14, and August 1, there were no official updates to the Guardians of Order website. There was speculation on the official forums that the company was out of business.
On July 28, a post to George R. Martin 's official web site announced that Guardians of Order was out of business. MacKinnon attempted to place Guardians of Orders games with other companies, and promised that existing orders would be filled. The company officially closed their doors August 1, The announcement stated the company was "extremely confident" that a release date of January would be met and confirmed that those who pre-ordered and prepaid for the book would be "in good hands," though it was also said that they have not taken on Guardians of Order's liabilities.
On March 7, George R. Martin wrote that he had regained control of his intellectual property rights and was "all square" with Guardians of Order.
Martin received all remaining stock of the limited edition version of the RPG. No further information regarding the settlement was revealed, nor the status of other creditors' claims on the property.
Guardians of Order licensed the rights to a variety of titles to convert them into role-playing games. The majority were based on Big Eyes, Small Mouth and licensed from anime series. The books also served as resource guides, summarizing the episodes in the series and the characters.
From Wikipedia, the free encyclopedia. Guardians of Order Former type. Archived from the original on Retrieved Evil Hat Productions. Archived from the original on November 9, Categories : Role-playing game publishing companies Companies established in Companies disestablished in establishments in Ontario disestablishments in Ontario. Hidden categories: All articles with unsourced statements Articles with unsourced statements from August Namespaces Article Talk.
Private defunct. Role-playing game publisher. Bankruptcy [ citation needed ]. Guelph , Ontario. MacKinnon , David L.
Guardians of Order
Guardians of Order was a Canadian company founded in by Mark C. MacKinnon in Guelph , Ontario. The company's business output consisted of role-playing games RPGs. Their first game is the anime inspired Big Eyes, Small Mouth. In Guardians of Order ceased operations due to overwhelming debt.
BESM 1e, 2e, 3e, or Tri-Stat?
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Big Eyes, Small Mouth
Originally created by the now defunct Canadian gaming company Guardians of Order , now owned by White Wolf 's indie sub-company Arthaus. The first edition of BESM was a bit of a clusterfuck, as it was GoO's first release, but unlike many companies' first releases, it was still playable and fun. BESM saw many revisions via fanguides that packed in a modified version of the core BESM rules and special setting specific character creation rules. It also reworded many of the rules and abilities to make them clearer and easier to understand. Later came a revised book that updated the core rules with three years worth of errata, as well as the crunch from many their various genre books, such as Hot Rods and Gun Bunnies and Cute and Fuzzy Cockfighting Seizure Monsters.
I know several people here have done this before. If anyone here could share their experience, I'd like to post some questions here more or less as I think of them. First question: Is there a Possession attribute which could be used to represent infomorphs' ability to teleoperate or even transfer their minds between cybershells? If not, what would be a fair cost?